![]() Look to your right and you'll spot a small pool of water. The owl is on the island in the center of that lake.Īfter entering Cysloden, follow the only path through until you reach a market. Take the left path and you should spot a lake down below you. Shortly after entering the Nevira Snowplains you'll come to a fork in the road. The owl will be in a bucket behind the ox cart. Directly before the transition to Messia 224.Īfter entering Messia 224, take the hill to your left. On your right after crossing the stone bridge in White Silver Plains. Look to the left to find the owl behind a metal gate.Īfter reaching the 3rd floor of Glanymede Castle, look in the room directly to the right of the elevator to spot the owl amidst a group of chickens.ĭirectly to the right of the campfire in Lacerda Cliffs. Up ahead is a large group of people fighting a golem. Immediately after Owl #6, transition to the Gate of Fire area. The owl is in the first house directly to their right. The owl is near the cliff face that looks out towards the Mosgul gate.Īfter saving Doc in Mosgul, head to the metal bridge on the right to find the owl behind a low wall.Īfter taking the elevator up to the Trench of Flames, you'll shortly pass Zephyr and friends by a barricade. Once you reach the far end leading to Mosgul, look left for a small path leading to 3 Wolves. Climb the wall to locate the owl at the top of the hill.Īfter entering the Kyrd Garrison, make your way through as normal. Just past them is a guy guarding a boulder and an ivy wall you can climb across from him. Hook a left and continue on to where 3 Wolves are. After the cutscene where you get a change of wardrobe, head up the 2 ladders in the same building to find the owl.Īfter entering Iglias Wastes, head forward until you reach the large stone pillars in the middle of the zone. Clear out the Armadillo just ahead to find the owl on a branch to your right.Īfter arriving in Ulzebek, head to the building where your objective marker is. ![]() Shortly after resting at your first campfire of the game, you'll eventually reach a metal bridge with a powerful zeugle up a cliff face. Once your finisher fills, spam that until you defeat him. Simply keep spamming Explosive Ring (you learn this during the fight) and let him continue to attack you. Once you dealt with half of his health, you'll enter the second phase. When he goes into his overdrive state, I chose to run around and let him get his tantrum out before returning to my strategy as you can't stun him in this mode. Poke at him in between to fill your finisher, then use it to stun him and get good damage in. We only need to take out half of his health for this part, and he will mostly sit around casting easily dodged AoE attacks. The final section pits us against Vholran one last time, except he's pretty basic this time around. Once his health gets low enough he will spawn the elemental orbs again> I completely ignored them and continued to just lay into him while he sat still casting Black Hole. There seemed to be a timing to it as I would take damage rarely, but it worked either way. Spamming the dodge button worked well for me. After one core, he will start using his signature move: Black Hole. Once Alphen's bar was filled, I finisher moved him to stun him for more uninterrupted damage. Just like part 1, I would do small combos before backing out and guiding any of his AoE or tracking attacks away from my teammates. Target one hand at a time until you've broken the core as this will stun him for quite a while, giving you the chance to damage the other core uninterrupted. The third phase is against the Great Spirit v2, but he's downgraded to large weak points for us to wail on. ![]() Do whatever you've done to kill these enemies prior and try not to waste too many resources here. The second part pits you against 2 hammer bros, and a few flying enemies. At this point, however, I opted to ignore them and just nuke the last bit of HP. After a little less than a quarter HP, it will periodically spawn 1 or 2 of the elemental orbs. I took the time to kill them all before returning to my strategy for the Great Spirit. These things can be a nuisance and do a lot of damage. At the half-way point it will summon elemental orbs into the field. The only attack you really have to watch out for is when it places a ring of darkness around its feet. Whenever Alphen's finisher move was filled I would use that to stun the Great Spirit and unload my high damage combos on it. I found hanging out behind him and taking potshot combos, while letting my Boost Attacks do most of the damage worked pretty well. The first part of this sequence pits you against the Great Spirit v1, we'll call it. Going into the final boss sequence I was level 50 on Normal and had next to no issues. You will unlock this for finishing the main story. ![]()
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